's Multi-Threaded Dynamic Pathing System, Full Physics Support

Hyper Intelligent Golden PhysX Balls

Did you know I trained physics simulating Golden Balls to use the UE4 Pathing system?!

What you see in video is not programmed via matinee or editor helpers!

It’s all UE4 nav mesh pathing + my PhysX path following component!

In the video I am drawing the UE4 path thet they are following!

Hee hee!

https://youtube.com/osC5GI_t7Ic