's C++ AI Jumping System
Here’s my latest video of my C++ AI Jump Pathing system!
I prove to you in the video that I am using just multi-threaded C++ to dynamically calculate AI Jump pathsfor my AI units to follow the player through many complex jumping sequences!
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I am using just C++ coding, no helpers in the editor!
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Listen to me make lots of funny noises as my AI jumps all over the place!
3. Watch my AI do things that amaze me!
**Video**
https://youtube.com/sMMSQdnyt6o
Once again, I am doing all the jumping calculations **dynamically via C++** using the nav areas and my custom path following component!
Mult-Threaded
The code I use in video is multi-threaded using the UE4 C++ Task Graph system:
UE4 Wiki Link
Enjoy!