's Multi-Threaded Dynamic Pathing System, Full Physics Support

Ranged AI Units, Intense Explosiveness!

Dear Community,

I have just released a new video!

is a very sophisticated high tech demo of ranged AI units using a very special mesh provided to me by forum member !

After the first round of Sheer Intensity, you will see 's animation skills at work to animate the co…I mean ranged unit!

Many thanks to for the ranged unit model, you can find a download link to it earlier in thread!

Thanks !


**Gameplay Balance**


**Please be aware, I've carefully balanced unit, though it may require a bit more testing.**


Team Based Area of Effect Explosions

video also is a demonstration of Team-based AOE damage, where the melee allies of the ranged unit dont take damage, but opposing units are sent flying in all directions if they are not out right returned to their natural Tree-dom.

Enjoy!

https://youtube.com/EHBs5GMxxN8