For some reason I didn’t get any notifications about your latest questions, sorry for that. I’m subscribed to this thread, but I didn’t get any notifications anyway. Strange…
@Dreniel Please use the Merge Actors to merge it into a single mesh, it should help.
@anonymous_user_f4bea9c9 It’s 100% blueprint based and all the blueprints are available to you to modify. Every logic step is commented and clean, so it should be quite understandable.
@Nikkoid Good to hear that you’ve solved it. Yes, it’s not 100% accurate, just like it’s shown on the gif - it should get to the target point approximately and relatively close, so if you have some larger precision issues, please let me know and I’ll investigate that.