I’m very interested about this blueprint that you made, but I have a few questions if you don’t mind :
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Thank you! Default ivy leaves have basic wind in material + probably I’ll add some interactive material effect in the first update. But it won’t be fully dynamic like Dynamic Tree & Plant Generator - trees/plants have quite predictable structure, but in case of Smart Spline Generator, there are too many possibilities to implement some optimized dynamic interaction system. Besides, it’s also recommended to convert generated assets (at least the bigger, more complicated ones) into single static meshes via Merge tool to have good performance, so the only dynamic interaction I can think of would be through materials with vertex offset.
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Regarding this, are you able to generate custom vertex colors when you convert a blueprint into a static mesh ? Does the user has any control over that ?
As you mention having wind, that would be awesome if we could use custom meshes and have clean vertex colors applied for wind/effects deformations.