[QUOTE=Slavq;589599]
I see that your terrain is located very high, even at the grass level it has Z location of 191810 units. That’s why the ForestMaker can’t detect it right now.
I’ll fix it in the upcoming update, but you can fix it quite easily until the update is out: In the ForestMaker blueprint, in Construction Script, change this fragment like that:
Then compile it and now it should work even on extreme heights
Thanks, I’m glad that you like it!
[/QUOTE]
this is how i got it to work! cheers and thankyou for this content! well worth the money for it!