[QUOTE=frostic;589591]
the issue is that it dont work in custom maps. i have a 23 mile wide map made of lots of tiles.
but it wont show trees at all.
this video will show you wat i mean. I have teamviewer if you want to use it to assist me fixing it
thankyou for such an awesome asset! the trees work great and look so cool!
[/QUOTE]
I see that your terrain is located very high, even at the grass level it has Z location of 191810 units. That’s why the ForestMaker can’t detect it right now.
I’ll fix it in the upcoming update, but you can fix it quite easily until the update is out: In the ForestMaker blueprint, in Construction Script, change this fragment like that:
Then compile it and now it should work even on extreme heights
Thanks, I’m glad that you like it!