[QUOTE=EMcNine;640864]
Thanks! That does look odd. Perhaps if the blueprint was at 0,0,0 in world space before exporting?
[/QUOTE]
Setting it to 0,0,0 world loc helps a little, but leaves are still displaced + some are stretched in weird way. That’s probably a Blender thing with its problematic FBX import/export. It’s a good news that it can be done through Maya though, thanks!