Runtime Mesh Component

Thank you for doing that @duke22 :slight_smile:

I couldn’t get this to compile though, I got a ton of errors about things not being 16-bit aligned (need use const & for those parameters)

I also tried the absolute latest on git, and could not get it to compile in 4.17 due to the unity build issues as well as other errors even after I attempted the unity build fixes myself.

Thank you so much for this plugin @ I can’t wait to try update 3 when it will compile for 4.17+ :slight_smile:

Thanks again!

:heart: