Runtime Mesh Component

Solved.

I was forward declaring my URuntimeMeshComponent in my header, but needed the FRuntimeMeshTangent for the Tangent array in my header. So, I included “RuntimeMeshCore.h” in my header. This caused an issue when including “RuntimeMeshComponent.h” in my .cpp.

So, now, I’m just including RuntimeMeshComponent.h in my header, and all seems well.