Yes, this looks solid - 6 total requests every time the Game mode is initialized. That shouldn’t be a problem.
Are you a solo developer? Do you work in a team?
Is this a networked game? That is to say would there be multiple game modes initializing at once in a multiplayer setting?
Another idea is that this is a restriction per account - so if you’re making requests to any sheets with the same account, those would count toward the restriction as well.
Try this to troubleshoot on your local workstation - first make sure this setting is checked in Project Settings > Plugins > Runtime DataTable:
Then restart the editor, start the game, and check the logs.
You should only be seeing up to 6 instances of logs like this:
“LogRuntimeDataTable: GenericValidateHttpResponse: GET Response received, success: true, Response code: 200, Response”
If you see more than that then that means something is afoot with the setup.
If not then we’ll have to dig deeper!