Running scripts when making a level before runtime

OK so i actually found out that UE4 has a built in functionality for what i wanted It’s called blutility (if i am spelling it correctly)

Thats 40 bucks that’l stay in my pocket :))

Is there any Way to edit the headline? i was hoping to write solved on it so if anyone was looking for something similiar they would know where to look

i actualy didn’t find about it’s existence anywhere online but just by being curious about the globaleditorutilitybase class and after fiddling with it i searched the web and found this forum post

which gives a very simple tut on it

hope others struggling with this matter will find it too

cheers