Oops, I overlooked that in the initial post. I’ve started researching into ASP to PHP Converters to prep for DWS Wordpress Plugin:)
I can see a lot of power in Zone Portals with additional replication features. A sort of Spatial Replication Trigger? They could be useful in transferring players from one world to another with completely different rules/mechanics by replicating the rules-script upon transfer, with minimum immersion breaking. I want to employ such Zone Portals in TheGameDevStore’s VR Emporium as its purpose is to demonstrate Game Dev Assets (Media, Data, and Scripts/Code) for purchase in real-time.
What you propose can be implemented into Dragon’$ Gold (D$G) as type of Game Mode. Lets call this Game Mode: Raider. The primary D$G Game Mode: Treasure Hunter, is in essence a series of Boss Raids that takes place on massive Platforms arranged in Maze. So, with a few rule tweaks on Maze Size, Monster Drops, Treasure Spawns, and Leveling, the new Raider Game Mode can be added. You also spark an idea for a form of cooperative *Party Character *that is treated like an individual Player Character. The Party Character that will have its own attributes, skills, and inventory in which all Party members can utilize, on basis first-come-first-serve and time-critical voting mechanism. Thus far, I’ve been developing solo, so door is always open for devs to join the D$G Dev Party.