Space to Planet to Space - Spherical Zone Portals
Want to make a multiplayer game with space combat and ground combat? Now you can. In the following demo I show you how you can use spherical zone portals to transfer between your UE4 space map and your ground map(s). In the demo below each of the two maps is running on a separate UE4 server instance. I would recommend using our world composition multiplayer map solution to build a large 20km zone that spans a large number of servers and then use an additional server for the space combat map. Because the spherical portal transfers you to a unique location on the planet based on where you enter the atmosphere you can do a lot of exciting things, such as flying into one side of the planet to evade an enemy ship and then flying along the planet surface to exit the planet atmosphere on the other side undetected. Tomorrow I will upload a copy of the starter project with this spherical portal feature and these two demo maps so you can test it out.