have you looked at Round Edge Material: Real-Time Smooth Corners for ArchViz | Fab ?
if you want to do this yourself it’d probably be some sort of spatial derivative approach using the normals of the object… but i’m no shader specialist.
have you looked at Round Edge Material: Real-Time Smooth Corners for ArchViz | Fab ?
if you want to do this yourself it’d probably be some sort of spatial derivative approach using the normals of the object… but i’m no shader specialist.