Hey, sorry i have to work also on another project…
I’m not sure what you mean with the lock part… Right now the camera rotation is fixed at some random values for pitch and yaw… When there are no rotations in the Camera(0,0,0), then the Roll of the Actor works without problems…
I had some similar problems at the beginning of my work with ue4… As you can see in this video the Problem starts at 90 Degrees and somehow even if the input value for the Rotation is >90, the Object Transform Rotation does not go over 90…
I think i maybe have to calc the rotation on my own?
