Zoc
(Zoc)
3
Thanks for your input Sneppy.
This was my previous code:
FQuat PitchRotation(FVector::RightVector, FMath::DegreesToRadians(PitchAdjustment));
With so many different attempts to find a solution, my code changed a lot and ended up with a FRotator.
Still, it works with Yaw, but in Pitch, it keeps “flickering” around.
I just tried with GetMyArcBall()->GetActorRightVector(), but didn’t work either 