You can do it in Blueprints quite easily.
Check out the Wiki tutorial for grabbing physics objects, rotating them and “throwing” them.
https://wiki.unrealengine.com/Pick_Up_Physics_Object_Tutorial
You can do it in Blueprints quite easily.
Check out the Wiki tutorial for grabbing physics objects, rotating them and “throwing” them.
https://wiki.unrealengine.com/Pick_Up_Physics_Object_Tutorial