Rotate Vector 90 degrees

Thank you for the response!

I think you’re answer was pretty close. When I print the value of the End Vector for my Draw Debug line they look like appropriate values, but the effect of the Draw Debug line is still all over the place. I tried a few different rotators as well and didn’t get much effect.

I just had a thought and realized its probably because the end vector for the Draw Line debug is a position in space and not a direction, which I’m supplying. Line tracers (which will eventually replace my Draw Debug line node) also work from positions and not directions. Guessing I need to figure that out now.

Thank you for your help, if you have suggestions for that as well let me know… but now I have another angle to attack.