Rotate the character exactly to the center from the object

Did you connect the Y from scene to the control rotation?

Ah, wait a minute, you’ve got a spring arm in a first person? :thinking:

It might be that you need to twiddle with one of the options there, not sure which one. You got a lot of options connecting character rotation / camera rotation / spring arm blah blah…

That bit’s up to you I’m afraid…