Thank you so much for your help!
Have a great evening!
The character turns and looks at the center of the screen, but not at the center of the object. Can I make some kind of pointer on the object where to turn the player’s camera?
Like an arrow or invisible sphere?
It seems to me that all of our code rotates the character’s capsule, not his camera. And for me, it is important to rotate the camera to the center of the object. To then trigger the interaction animation.
And to position it correctly, the character has to stand in the right place and look exactly at the center of the object.