Thanks, now I understand where the problem is with the cast, I still haven’t figured out how to make a reference for an enemy spawned by another actor, would you have any advice?
I simply put an actor in map that on begin makes me spawn a quantity of enemies and I created the reference on the spawner.
The problem is that if I try to cast from my main player I still can’t understand which single enemy to do the casting for check variables and more.