Agreed, there is something wrong with the math. How are you defining the location of both red and green spheres?
The red sphere is the target detected by AI and the Green sphere is the location I found from Suggest Projectile Velocity Custom Arc ,Particularly from OutLaunch Velocity . I am updating Z axis of AimDirection with OutLaunchVelocity Z. I think I will check again might be some mistake.
If you’re using ballistics to hit the targets, if the target is below the tank, makes more sense to limit the cannon pitch angle to avoid pointing it downwards.
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Yes, you are correct. I will try to restrict the pitch angle. Thanks for suggestion
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