Rotate actor down in the direction of looking

I plan to keep it simple, add a map editor and release it on pc / phones for free.
Are there any free servers that can store player-created maps who can I connect to in my game?? If successful, it will be just small text files plus a screenshot and a rating system.

By the way, I saw that you released the game on Steam yourself, one of the Myst-like ones, so I highly recommend you Sentinel: descendants in time. Intriguing environmental puzzles, an interesting storyline based on a small sci-fi novel, beautiful views and atmospheric music. In general, all Detalion games had something in them.

Coming back to that unfortunate sphere texture. Finally, after countless hours of trial and error, looking for a solution all over the Internet, I managed to meet the challenge, and as usual, the best solution is the simplest;

It was enough to add a component, let’s say an arrow, with Relative Rotation as it is by default. Make this arrow always rotates forwards.
To the navigation script, add the AttachComponentToComponent node (with Keep World settings) linking the Sphere with the arrow. Thus, it “propels” our Sphere texture forward;

In addition, add AttachComponentToComponent to the sideways camera rotation script, this time linking the Sphere to the component that has Rotation set to Absolute / World.
This is how, when we turn the camera, the Sphere stands and waits, as we move forward, the Sphere follows its rotation with the arrow!

Now just the jump system, generate maps from a text file and ready to go :yum: