Sadly this is not an option due to animations doing fancy stuff… It’s kinda hard to explain, but basically I can’t have a mesh attached, I have to do purely rotation. But thanks!
Does anyone know how to do the original question? It’s very mathy
Sadly this is not an option due to animations doing fancy stuff… It’s kinda hard to explain, but basically I can’t have a mesh attached, I have to do purely rotation. But thanks!
Does anyone know how to do the original question? It’s very mathy