Root Motion works in Preview, not on Play

That’s odd, but normally when you enable root motion…if it is a root motion animation then it will run in place…on yours I’m seeing him moving…which normally means there is no root motion on the animation. A common misconception amongst animators is that root motion just means the character moves through space as opposed to running in place…this isn’t true though. If I get a motion capture animation and I it’s a run forward animation and say the forward axis in my software is -y then the first thing I do is copy the curve values on the Pelvis Y Axis I then Zero out all those values, and I paste them onto the Root Y Axis…now it’s a root motion animation.

I’m not sure if this is your problem, the fact that when you move in game the character doesn’t move is odd. If the motion was only on the Pelvis I would expect it to move and rubberband back.