Hi Hany,
I’m not sure why steering is not working in your case, as this is something we’re doing on Fortnite.
You may have to put a breakpoint and investigate what’s going on.
In ::PerformMovement() we disable rotation updates, but only for DesiredRotation, which is a code path that AI takes, not the player.
The player goes through:
PlayerTick → UpdateRotation → FaceRotation
So somewhere in there something might get trapped.
Hope that helps!
Laurent