Road Editor

It is just a static mesh to test what do i need to do on the plugin to make bridges easier than now. I will take parts of this bridge mesh to construct side objects and side splines on road 2 lanes to activate/desactivate bridges parts on this with a more effecient digging transition. But side splines and digging ratio is not implemented yet. For now, it will deform pylons, and it is hard to setup a bridge with good looking digging.