Check out it UV from here:
If you are using Lumen, then it not Lightmap.
It look like the polygon is overlaying each other and some material is wrongly assigned(but am not sure what the end result you are expecting).
Check out it UV from here:
If you are using Lumen, then it not Lightmap.
It look like the polygon is overlaying each other and some material is wrongly assigned(but am not sure what the end result you are expecting).