Sorry my question was somewhat incorrect.
What I meant was that the “check mark” doesn’t show up. In the above example the box circled in red IS checked, otherwise the Revert Files button will stay greyed out. I believe the correct workflow is that you can check which files you want to revert if they are unchanged.
I have tested out if the auto revert unchanged files during a submit works and it doesn’t seem to for me.
Here are the steps I followed:
- Ensure all files are not checked out, then open any blueprint in UEd.
- Save the blueprint without changing anything at all
- Submit to source control via UEd.
- In P4V I can see a new version of the file and if I diff previous there are a few changes in the binary.
If I were to do the same steps but use revert unchanged files in UEd it would correctly revert that file as it knows it hasn’t really changed.
Please let me know if you need any more info or if it is only me getting this odd behaviour.