The spline wasn’t imported, I drew it in the editor. I then copied it and moved the points slightly as the return journey is a slightly different shape.
If I programmatically create the new spline by copying the first I’d need to type all the new coordinates of the points into that code, which gives me nothing I don’t already have to do to manually to create a new spline in reverse order in the editor (otherwise where would the new points’ locations come from?).
If it’s possible to reverse the points in the editor - even if I have to write some code to do it - so that I can then move the points manually to give the return path that would be useful.
Are you saying it’s possible to do that?
Thanks.