Reverb Volumes Don't Work Properly on Mac OSX

Hello Unreal Devs!

I have found an issue with reverb/audio volumes in UE4 Version 4.11. This issue only seems to affect Mac’s and doesn’t seem to be an issue on PC

I’m a sound designer working on a horror game for a university project and i have created everything for the game on PC. Unfortunately, my tutor uses a Mac so I took my project folder from my computer, dragged my project onto a pen drive and uploaded it to my Mac desktop, from here i loaded up the game in the UE4 editor using the same version (4.11) and the audio is glitchy, cuts out and makes strange static sounds. I tried this with other projects and the same thing happened.

There was a similar post regarding reverb volumes in 4.7 which was supposedly fixed when the dev’s introduced audio volumes but this is not the case and the issue continues to pester many Mac OSX users.

If there is a fix for this, it would be greatly appreciated!