Reverb Tails Getting Cut Off

Hello JackMenhorn,

I set up a test level with a “Reverb Effect” and “Reverb Volume” attached to the effect. I also went into the effect and scaled up the reverb settings so it is an apparent sound you are hearing. Try following these steps and using the images attached to ensure your reverb effect is working properly in the project you are using.

  1. Create a new project with the default First Person Shooter Bluepring
  2. Go into your content browser and select new.
  3. Under the dropdown box go to sounds and select “Reverb Effect”
  4. Name the effect whatever you wish.
  5. Now go into the “Modes” tab and create a new “Reverb Volume” under the volumes option by pulling it into your level.
  6. Be sure the bounds of the “Reverb Volume” are around your level.
  7. Within the details panel of the “Reverb Volume” under the “Reverb Effect” option choose the drop down box and select the “Rever Effect” you created.
  8. Be sure the check box that says “Apply Reverb” is checked!
  9. Now go into your reverb settings and get them to match the settings in the image attached.
  10. Select Play and walk into the volume bounds and fire your weapon to listen for the reverberation.

Let me know if these steps helped you at all or if you are still experiencing the issue!

Thank you,