[REV-SHARE] Seeking Another Blueprints Engineer to Develop and Co-Publish Assets to FAB!

PLAN BP: BEHAVIOR TREE USING STANDARD BLUEPRINTS CLASSES

[REV-SHARE] Seeking Another Blueprints Engineer to Develop and Co-Publish this Asset to FAB.

TheGameDevStore.com on FAB.com | Discord

Still Seeking Another Blueprints Engineer to partner with develop and Co-Publish Assets to FAB!

TheGameDevStore.com specializes in developing Unique Interactive Multiplayer Subsystems and Tools that are Modular, High Quality, High Performant at Run-time. Check out our current products on FAB.

  • Transform Singular → Modular ( ie: Models )

  • Transform 2D → 3D ( ie: Graphical User Interfaces )

  • Transform Single Player → Multiplayer ( ie: Mechanics )

  • Transform Design-time → Real-time ( Ie: Content Tools )

Game Asset Production has the following advantages:

  1. Higher Royalty % Split ( 30% to 70% )

  2. Shorter Development Cycle (~1 week to 2 months)

  3. Faster Turn around for Expansion and Supplemental Packs

  4. Higher Guarantee of Completion and Publishing

Interest parties post inquiries herein on our Discord. Previous Work Examples Preferred.

TheGameDevStore.com on FAB.com | Discord