PLAN BP: BEHAVIOR TREE USING STANDARD BLUEPRINTS CLASSES
[REV-SHARE] Seeking Another Blueprints Engineer to Develop and Co-Publish this Asset to FAB.
[REV-SHARE] Seeking Another Blueprints Engineer to Develop and Co-Publish this Asset to FAB.
TheGameDevStore.com specializes in developing Unique Interactive Multiplayer Subsystems and Tools that are Modular, High Quality, High Performant at Run-time. Check out our current products on FAB.
Transform Singular → Modular ( ie: Models )
Transform 2D → 3D ( ie: Graphical User Interfaces )
Transform Single Player → Multiplayer ( ie: Mechanics )
Transform Design-time → Real-time ( Ie: Content Tools )
Game Asset Production has the following advantages:
Higher Royalty % Split ( 30% to 70% )
Shorter Development Cycle (~1 week to 2 months)
Faster Turn around for Expansion and Supplemental Packs
Higher Guarantee of Completion and Publishing
Interest parties post inquiries herein on our Discord. Previous Work Examples Preferred.