ExORION Migration to UE5 has begun. After a careful consideration, I’ve elected to refactor the project design using LYRA as the base. With that said, the Migration is not going to be a simple ‘Click Migrate Button’.
As of late, I’ve been tinkering with UE5 LYRA and Matrix City Sample. Inspired by the multitude of Super Hero demos following City Sample release, I created my own Super Heroes Demo as a introduction for myself to UE5. I’m now building on top of my current work to produce a public playable demo using LYRA as the base. This will become the new code base for ExORION Survivor to consolidate all of my efforts.
I’ve learned so much in the past month or 2 working with UE5 and there are many new features that will make ExORION Survivor better than I initially imagined. The Super Hero Demo will feature a version of the ExORION Soldier as a Playable Character which will be extend upon in ExORION Survivor.