No advantage. I’m still using Brekel + Mesh Online. I didn’t run further tests, but I noticed something interesting. Brekel is better to data capture (less jitter), but I thought Mesh Online to export as BVH (less crashes) . Oh, yeah. I’m using a very old Brekel version because my Kinect is a 360 Xbox. My old equipment forces me to clean a lot of data and animation jitter. I’m thinking about buying Ipi soft for data capture and tracking…
Mesh Online: kinect mocap demo - YouTube
I experienced a lot of jittering, though.