We’re seeking 3D Character Artist to create Photorealistic Military, Modern, Futuristic, Alien **Parts **for Armor, Clothing, Accessories, Ornaments, Accents, Body Parts for our Character Customization System.
The 3D Artist will be with working with Animated Skeletal Meshes w/ Target Morphs and Multi-Pedal Creature Skeletal Meshes imported into UnrealEngine. These Skeletal Meshes are used as the Basebody in which Parts & Pieces are attached at run-time with in-game algorithms. Our Clothing System (GLAMOUR) Inspired by Marvelous Designer (MD) uses sets of Cloth ‘geometry pieces’ in the shape of garment patterns attached to the base body to form clothing.
Requirements:
- Rigging
- Familiarity with UE4’s Animation System
- Familiarity with UE4 Material System for Photo-realistic Skin / Hair / Organics / Fabrics / Hard surfaces
- Dissection of existing 3D model assets for use as parts
- Testing Parts for proper attachment with Animation and MorphTargets.
If you want to know more about this Methodology, Join the Fight!
Frankie ‘TechLord’ Taylor
HeadlessStudios.com