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Reusing/Collapsing AI Behavior Treee nodes

Just trying to figure out if there is a way I could quickly reuse bits of behavior tree functionality. Basically I find myself using the same bit of sequence repeatedly in my behavior tree and want to be able to collapse to a macro/function. This probably isn’t a thing, just figured I’d ask!

So… turns out you can run a behavior tree inside a behavior tree… who knew.