Retro Mechanic’s Garage

During this holiday I wasn’t able to do as much as I had hoped, but I still made progress by improving the lighting and the renders. For the hero asset, I completed the texturing in Substance Painter. However, I encountered some issues when exporting it from Painter to Unreal Engine, so it doesn’t currently appear as intended in Unreal. Hopefully, these issues will be resolved this week.

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