Retargeting Walk Animations makes character move out of 0,0,0 in UE 5.3

Hey all, if anyone is having issues with this:

  1. Jump into your IK retargeter
  2. Look to the “Chain Mapping” panel
  3. Click on “Root”
  4. In the “Details” pane, look for “Translation Mode” and set that to: “Globally Scaled”

Make sure you have Root motion, root lock and all that good stuff enabled on the animation afterwards.

This seemed to have worked for me, GL all

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