Retargeting root bone Ue5

Thank you so much

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mine 5c on the problem on 5.3:

Solved my retargeting problems by:

  • Having separate chains for Root and Pelvis
  • Setting RetargetRoot to Pelvis on both ends
  • Translation Mode on Pelvis and Root chains to Absolute (probably specific to my animations\skeletons, but Globally Scaled is missing scaling too much)
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