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I made it. but the character stopped having that constant movement. when i let go of the keyboard it stops moving
Wait - I just tried it. It carries on for meā¦
Tick is like this
Tell me if you canāt get it working, and Iāll send a copy backā¦
great!!! it worked. just a question. when i hit the wrong arrow while he is on his block, is there a way for pacman not to stop?
Did you use the temp variable? I think this would fix it. ( you need to have two direction variables, like I said ).
and sometimes he does that too
and with that and I solve it
So itās all working?
as far as movement is perfect. I think the gif must be the collision or I donāt know
I will send you back a link.
cool! the two variants solved it
OK thank you
Thatās right. Thereās no point in passing the variable to the tick, if you canāt go thereā¦
the only thing missing would be the gif and that would be it
Try the project I sent ( new link ).
i saw a new file āLaverinto1_BuiltDataā
did that file fix it?
because there it went well for me
everything is ready. thank you thank you very much. much appreciated
everything is ready. thank you thank you very much. much appreciated.
how can i thank you?
Nope.
Great