Restrict movement within the volume

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I made it. but the character stopped having that constant movement. when i let go of the keyboard it stops moving

captura1
captura2
captura3

Wait - I just tried it. It carries on for meā€¦

Tick is like this

image

Tell me if you canā€™t get it working, and Iā€™ll send a copy backā€¦

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great!!! it worked. just a question. when i hit the wrong arrow while he is on his block, is there a way for pacman not to stop?

Did you use the temp variable? I think this would fix it. ( you need to have two direction variables, like I said ).

image

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and sometimes he does that too

and with that and I solve it

captura video

So itā€™s all working?

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as far as movement is perfect. I think the gif must be the collision or I donā€™t know

I will send you back a link.

cool! the two variants solved it

OK thank you

Thatā€™s right. Thereā€™s no point in passing the variable to the tick, if you canā€™t go thereā€¦

the only thing missing would be the gif and that would be it

Try the project I sent ( new link ).

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i saw a new file ā€œLaverinto1_BuiltDataā€
did that file fix it?

because there it went well for me

everything is ready. thank you thank you very much. much appreciated

everything is ready. thank you thank you very much. much appreciated.
how can i thank you?

Nope.

Great :slight_smile:

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