[RESOLVED] Referencing UMG Widgets in Code - error LNK2019

I’m sorry for posting… My mistake was that I Put the line


PublicDependencyModuleNames.AddRange(new string] { "Core", "CoreUObject", "Engine", "InputCore", "UMG", "Slate", "SlateCore" });

in the wrong “build.cs” file… in another project…

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