Hey, thanks for your reply.
Im new to Unreal Engine. Doing a project for university. Im using the default Ego-Shooter setup. What i want is an blueprint that is not the player, but reacts to keyboard input.
Your tip with doing a print helped me out. The class was not recognizing keyboard input. After following: https://answers.unrealengine.com/questions/19063/input-keypress-does-not-work.html
i made it work. Thank very much.