Hi there,
I have a Niagara effect that is set up on a skeletal mesh to form a particle mannequin. Separately, I’m receiving OSC data from a Kinect camera (via TouchDesigner) into Unreal Engine 5, where the hand_l
, hand_r
, and pelvis
data currently control individual objects (simple boxes) through a Blueprint.
I’d like to know if it’s possible to reroute this OSC data to drive the corresponding bones of the skeletal mesh?
Thanks in advance!