Yeah, to give a more concrete example.
I’m currently redoing a grid based navigation plugin. One step is to voxelise the level within a bounds.
I would like to put the voxelisation tools into their own free plugin because I think they would be useful to others for use outside my use case but my plugin would still need this free plugin to be able to voxelise the level.
Alternatively, if the free plugin is not on FAB, maybe a way to automatically pull the plugin from a public GitHub repository. A window could pop up in UE5 when enabling the paid plugin that says “this plugin depends on an external plugin available here (link), download plugin?” or something like that.