[Request/Help] Gears of War / Rainbow Six: Vegas 2 Style of Cover sytem

I googled it and I looked through some stuff but there wasn’t anything really helpful, I’m trying to make this game mostly out of just Blueprints (for now) and I don’t want to really add any external C++ Code because I don’t want anyone to say “Hey! That’s my code, give me money!” or something along those lines, I guess I can try and write something out in suedo-code then test it with Blueprint, I’ll look at more BP Tutorials to understand it better. If anyone else has more suggestions that would be awesome.

And thanks erWilly for putting me on the right track.