wu_wujiu wrote:
In addition, the obj output file is too big even the scene is quite small. How to reduce the file size without reduce the scene quality?
Hello,
the best way is to use some binary file format (e.g. ply).
But if you need to use obj format, you can disable normal and color export (if you don’t need them) and change number format to ‘Float’ if you don’t need a precision.
export_mesh.PNG