[Request] Character: allow non-Root components for the main collision detection

I would love this.

The problem with the root Capsule Component is that it can’t be moved. You want to position your capsule around a mesh, not position your mesh inside a capsule making everything off-origin.

If it were reasonably easy to apply some form of displacement to all actors, then there wouldn’t be a need for this. Im getting tired of dropping my characters into the world and then having to re-place them because fitting them inside the capsule makes them clip-through terrain geometry.