Replication options for interface events are missing despite documentation

This is incredibly frustrating, as I use interfaces heavily in my project, and since it is a multiplayer project…this just puts a big ol’ brick wall in my way.

Hopefully epic games have noticed and can fix this up ASAP as I believe it’s going to cause a huge headache for people working on multiplayer games, since interfaces are such a huge importance, even for something so simple as having interactivity.

In my example, player implements a “interactivity” interface which simply has a “Use” function. Every interactive object implements the interactivity interface. But because the Use function doesn’t have any replication, it’s pretty much useless for multiplayer.